0 Replies Latest reply on Jun 8, 2007 12:53 AM by walfridson

    Havok keyframed Fixedbody using "pinned"?

    walfridson Level 1
      Got a animated object which I want to act as a fixedbody.
      Tried using the pinned method. Making it a movablebody and pinning on/off, setting position in between.
      Not working that great. Object react to it but ends up going straight throu. Tried lowering step and increasing substeps. Slower but still the same.
      Are there any other methods?