I am trying to make a simple game where an object follows the
mouse cursor. Problem is that as soon as the cursor exits the stage
area the Flash cannot track the mouse position anymore.
There are two behaviors I want to implement: One where
objects always follow the mouse, and another where the cursor hits
the edge of the stage and the stage pans. Both behaviors depend on
detecting mouse location outside of the stage area.
Does anyone have pointers (no pun intended) how to track the
mouse outside of the stage area? Using Flash actionscript or maybe
with Java? Or is there a way to get a fullscreen mode for flash so
the cursor cannot exit the stage?
I have searched the googletron for solutions in vain.
Flash 9 plugin does support full screen so that might be one
There is a Mouse_Leave event in AS3 that can tell you when
the mouse leaves the area of your swf. You would then need to use
externalinterface to communicate with some technology outside of
Other than the full screen approach it all seems like a lot
of trouble. Without knowing the exact specifics of what you are
making can't you just have some kind of symbol that indicates the
direction you are going and if they leave the stage area it either
keeps going in the last direction or it returns to center until the
mouse comes back?