3 Replies Latest reply on Dec 11, 2010 11:46 PM by Jhon Carlo

    Ageia physX problem

    Cherax79
      Its about billad game.
      I simulate two identical hits but after all balls stop I have 2 different situations on the table.
      I can accurate it by subSteps in the physX.init() function but even with 1000 subSteps situations are slightly different.
      I need 100% identical situations after identical hits.

      Is there any way to do it with Ageia PhysX ?
      Or I need to code my own physics ?