Hi! I am writing an peer-to-peer video player and I need to operate with huge amounts of data. The downloaded data should be stored in memory for sharing with other peers. Some video files can be up to 2 GB and more. So keep all this data in RAM - not the best solution i think =)
Since the flash player does not have access to the file system I can not save this data in temporary files.
Is there a solution to this problem?
No ideas? very sad ((