I have a movieclip symbol on the stage which I am applying 3D rotations to. When I move the object, the features shift in a 3d environment relative to the stage and its vanishing point.
I am trying to figure out how I can have multiple 3d objects on the stage, all with their own 3d environment and not shifting with the stage when I decide to move the symbol elsewhere.
I've tried nesting movie clips and toggling the global transform to local but still I get no different results.
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