I hope you're not trying to use multiprocessing in AE, because you're light on memory on that laptop, and you can't really fix that.
At work I have a dual quad-core machine with 8 gigs; I don't use multiprocessing because I don't have enough memory to make multiprocessing work efficiently. At home I have a dual quad-core machine, but with 24 gigs; multiprocessing works just fine.
No, I'm not using multiprocessing. I'm starting to wonder if it's the Illustrator file, but I hate to think about recreating it after laboring for a day on the illustration.
Let's eliminate the obvious. Your illustrator document doesn't contain any layer styles that you could flatten, does it? Another obvious one: it's RGB and not CMYK, right?
Is your layer based on the Illustrator file continuously rasterized?
I am also on a Macbook Pro w/ 8GB of ram (spring 2011 MBP). I was getting the exact same error. I turned off multiprocessing, but it didn't help.
The thing that helped me was in the Mesh properties.
- expand the properties on the item with the pins attached.
- expand Effects.
- expand Puppet.
- expand Mesh 1.
- change triangles value to 200.
- change expansion to 4.
Changing the triangles and expansion values was what solved it for me. If I put triangles back up to 300, I get the error. If I lower triangles the error goes away. If I didn't adjust the expansion the mesh got a bit wonky and didn't look right.
Anyways, hope that helps someone else that might have this error.
I was having the same issue with an illustrator file and puppet tool. It had nothing to do with the amount of RAM I had available. It was only requesting 1K when I new I had GBs available. It turned out to be a problem with the 3d layering. Basically I had non-3d layers sandwiched between other 3d layers. Once I made all layers 3d, the problem went away. I noticed this sandwiching also caused issues with shadows from lights on the 3d layers above the non-3d layers.
Hope that helps someone.