I Think adobe's UI is excellent.
The idea of being able to move and drop them about as one pleases is huge.
Only thing I have to add is that the graphics of the GUI, at least compared to FCPx, is somewhat outdated.
When working in an app it is VERY important that the user feels GREAT. First thing to GREET any user when he launches the app is the GUI of the APP.
While adobe's GUIs are good the are old-fashioned (looks only not feature-wise) and not at all state-of-the-art.
I hate FCPx but its GUI is the BEST I have ever seen on ANY computer !
I don't think Adobe's interface is outdated. In fact, I think FCPX is the one with the outdated interface. When I first saw it I thought it looked like a little step backward. I say little because the interface of FCP 7 was also outdated. Bevels, shiny stuff, buttons that try to look like buttons is outdated. And what the hell is up with that subtle scratched pattern background in FCPX? All the cheap apps from 10 years ago looked like that. One of the reasons why I liked Adobe's interface is that it seemed to step beyond all that nonsense and get to business with a simple, clean, flat set of graphics. This is especially true for designers, photographers and editors. These people need to pay attention to what they're working on, not shiny doodads surrounding their work. I will say this though: it seems maybe Adobe's approach is mature enough to be mistaken for being old now itself. I would think the next step would have to be something "new". But if it's a choice between keeping what Adobe has now and going backward to make things look 90s-ish then I pick what we have now.
John Stanowski wrote:
I don't think Adobe's interface is outdated. In fact, I think FCPX is the one with the outdated interface. When I first saw it I thought it looked like a little step backward. I say little because the interface of FCP 7 was also outdated. Bevels, shiny stuff, buttons that try to look like buttons is outdated. And what the hell is up with that subtle scratched pattern background in FCPX? All the cheap apps from 10 years ago looked like that. One of the reasons why I liked Adobe's interface is that it seemed to step beyond all that nonsense and get to business with a simple, clean, flat set of graphics. This is especially true for designers, photographers and editors. These people need to pay attention to what they're working on, not shiny doodads surrounding their work.
I am one of those people. And I LOVE and NEED and inspirational interface.
If you care to do the research, there are plenty case studies over folks and how a GUI can affect them, creatively.
Even AVID acknowledged that as they brought about Protools 8. This stuff DOES matter.
Whether you like it or not ;-)
Second that. I like the GUI as it is now. Simple and clear. No fluff and shiny 3D buttons.
With all due respect... What an odd and void comment.
Adobe IS using Shiny 3D buttons. Just take a good look at your interface.
FCPx's buttons are LESS 3D as are their respective RGB values for each button.
The contrast-relationships governing adobe's user interface is MUCH higher than that of apples.
And a HIGH contrast interface is going to INTERVENE with the user's ability of concentrating on what matters...
The FOOTAGE !!!
AS of now, adobe's buttons are competing with the footage of ANY take. And THAT is not state-of-the-art...
And the text in all adobe's interfaces is simply too bright. Bring down the opacity to 85% and the whole look will appear MUCH
more professional and save your eyes.
1st - FCPx
2nd - AE
MUCH more easy to look at FCPs buttons. Less obtrusive. GUI creation is an art... Apple despite of too much eye-candy, is mastering this.
Look at their website... Today, most companies are imitating it. Only much less successful.
Quite frankly I'm not looking at the buttons much when I working, whether it be After Effects, Premiere, or Final Cut.
I usually take these tool panels and throw them off to the very of the screen where they are out of the way. Can't do this in FCPX though lol. Thank you for the awesome panel based UI, Adobe. (I just want to be able to lock them so I stop accidently grabbing panels)
Okay, yes, I do like FCP's icons more than AE's. I agree with you on that.
what I don't like is that they're lopped into a box with curved corners that by the nature of proximity requires space around it for it to exist visually. That's a waste of space. And the curved corners looks cheap. AE's icons are in the panel and that's it; no fluff around it. Makes better use of space. But I do like the FCP icons better.
What I meant by shiny buttons is more like Avid's over gradient-crazy interface. FCP 7 is a little better than Avid in that area, although it has a strong "Look at me, I'm all metal!" feel to it. FCP X looks like a cheap program. It looks like it's targeted to consumers. Why are the... what do you call them now? The new version of clips in the bin, why do they have distracting curved corners and ... ugh ... drop shadows? What's with that 90s background texture when you first open it up? I'm not saying it's totally bad. I like the blacks and grays. I like that the fonts are easy to read. Adobe's interface font is okay, but I think that might be something worthy of exploring replacements for.
BTW, I was never a fan of tools with icons. I often scratch my head when looking at some of them and think "what the hell is that supposed to be?"
When working, stopping to 'translate' icons often takes me out of my "flow". I wouldn't mind an interface preference setting that would replace some or all of these icons with just words in buttons. Something like the AutoDesk apps do.
Thing is, GUI-taste is huge thing. Some like it X and some prefer Y...
Be that as it may, taste is something that shouldn't be discussed but accepted as a fact.
The Pro Audio Industry has been dealing a lot with this the past years.
The only app there which really solved the problem smartly was MOTU.
Instead of providing ONE theme to look at, the provide MANY and one can even make his own theme.
Check this link, there is a window that keeps changing theme.
The app is called Digital Performer and is DAW
One might argue, WHY does a music recording/composing app need to be beautiful?
Easy, people like to customize the environment in which they dwell !!!
People have been customizing just about ANYTHING they have developed a passion for, since the dawn of mankind.
Well, software is starting to play a HUGE part in the environment in which we live... I personally spend more than HALF my 24 hours
infront of either a Video or Audio app....
So I for one would like to be able to customize my LIFE which in this case is the app in which I make it happen ;-)
And WHO looses ANYTHING if there a multiple choices of themes... NO ONE...
We all loose if there is but ONE theme...
So Choices ==== Please ;_)
Illustrator, photoshop and InDesign are my regular programs until the CS series came out. My major complaint is the palettes are WAY TOO SMALL and hard to see. When I type in a value, I cannot see what I typed in. I cannot see the icons very well and this has forced me to stop using Adobe software. Is there any way to display the palettes not just a larger size, but with larger images in black (not just grey), larger bold fonts, etc? Pretty please?
In Adobe Premiere Pro it would be nice if one would be able to create subclips with soft in and out, somewhat like clip instances that would be available for the project management. If I create a subclip now (when chopping up a long clip) I get hard beginning and end of a clip and cannot change it easily.
In Premiere Pro it would be cool if you could manipulate values in panels the same way you can in After Effects where you can use arrow up and down to adjust a value.
Or even better if you can copy the way you do it in Nuke (from The Foundry), there you can also use arrow left and right to choose if you want to adjust in 0.1, 1, 10, or 100 and so on). You should do that for the whole range of Adobe apps. It's a really neat and fast way of adjusting values with the keyboard only.
In Premiere Pro's timeline i find the way that clips get "auto-placed" in certain places most annoying and hard to control. When you move a clip it is very easy to accidentally drop it on another layer or that it places itself in positions where you did not intend it to end up. This auto-place feature should be tweaked in sensitivity for a better user experience.
Just a few of today's gripes:
The Graph Editor in AE blinks on and off as you drag handles and is generally very stiff and slow to use.
The HUD Color Picker in PS could do with an option to make it stay on screen until you click on the image underneath, the current ctrl-alt-Cmd and spacebar methods are tricky and cumbersome.
Where is the consistency and (user, not programmer) logic behind what constitutes an undo-able action? Switching in and out of Graph Editor in AE is undo-able but switching comps is not (which makes tracking changes across multiple comps VERY challenging). I often wish I could undo a change to foreground colour or some other slider in PS (although at other times it would not be helpful).
Why is there no scrubby zoom or scrubby sliders in AI? I really think Illustrator needs the most attention in its UI, it lags behind PS and AE for fluidity of operation.
After Effects stops loading when the 'Missing plug in, 'created with earlier version, 'etc' ' dialogue boxes open up. I wish the program would open anyway (without me having to Okay it) and just leave a sort of stick note with the Alert information.
Also, I miss in older versions of AE that would let you know that an image was altered in another program. For instance, even if I changed one pixel in a Photoshop document AE would let me know that the file had been altered (though I'd like to see it as a sticky note).
Many times I'll double-click a Layer name and inadvertently open the Layer Styles menu. I wish that within the layer Styles menu a Layer name was present so that I could ALSO type it in there (instead of Canceling, then re-double-clicking the layer name).... It'll save me a step.
I'd LOVE if AE would put a dot next to any footage that I've used in a project. Sometimes I've got hundreds of video files that I'm trying to use and I don't know which one's I've used which I haven't. Selecting each and every one to see is time consuming. If a red dot was placed before the footage if it was used would be a real timesaver. Perhaps a red dot for footage used once and a green dot for footage used multiple times.
I know it's already there if you highlight the footage. Not only can you see that it is used, but where it's used! However, it's no good if there are hundreds of items and you need to see, at a glance, what's used. It takes a while to click one at a time to see what's used. I mean, you can use the down arrow, but if you're going fast, you better hope you don't blink or you'll have to go back to double-check.
Having an easily seen little tick mark, dot, etc. next to it would let you skim through a whole lot of items very quickly. If it were one of the columns and you found it unuseful, you could hide it.
Unlike everyone here I'd like to see Adobe go back to the Photoshop 5 (not CS5) palettes and user interface. You remember those, the ones they took Macromedia to court over, forcing Macromedia to change theirs. It was simple, intuitive and I personally found it very easy to look at. I loved that interface and have never forgiven Adobe for dumping it right after winning the lawsuit and going with these horrible panel interfaces. Hate'm, always will (the panels, not Adobe). Just an opinion from an old timer who hates all these interface changes every release.
Thank you for the opportunity to make suggestions. Currently have CS4 Design Premium, will soon upgrade to 5.5
Using InD, PS regularly for years, AI frequently. Hoped to learn DW but found the gobs of minute icons way too confusing to recognize, let alone master.
Have appreciated many leaps forward in PS over the years! Please address this simple request: I often use purchased stock photos when creating images and typically will open several and use Duplicate Layer to add images to my working file. Why not let the file name copy over as well so I don't have to type in the photo name or number into the layer palette? Also: where did show Hidden Characters disappear to? I think this was there in CS2, now gone. Why? Need it!
I have had massive point selection problems with AI for years and find it impossible to develop a "flow" when working. Constant halting to try again, switch views, magnification, etc. Please: can't it just work better?
Now I am teaching groups of 20 students on 28" iMacs and seeing that some problems are exacerbated. They are not allowed to change the resolution settings on the monitors, so the icons and all details of the interface are way too tiny. The default "Open" position of the window to full screen and far left and right positioning of Toolbar and Palettes stack is especially problematic for newbies searching for the right tool among dozens of choices. I know they can customize the positions, but the main problem is still the size. The single most diffilcult issue is being able to even see the points and handles of paths. PLEASE offer options to make anchor points and handles larger!!! People have been begging for this for years!! My eyes are worn out after a 4-hour lab. And the students are straining forward, searching for things, must be in pain by the end of the day!
I am getting a new iMac myself and glad I realized this problem before ordering a 28"! Prefer 2 monitors anyway, each angled comfortably for viewing. As other posters have mentioned, setting and maintaining one's preferred two-monitor setup would be a great feature. Now the constant management of open, closed, attached and hidden palettes is so tedious.
In my own work, I wish there were more layer functions available in the Layers palette: especially drag Selected Art block to dupe in another layer. If it's possible, I haven't found it. C'mon, can't you combine with one af the command keys? More/easier actions in layers palette!
Love the Erase tool in AI, btw. Now that's a timesaver!
FWIW, I am not linterested in monthly/yearly subscriptions to run these programs, and I don't want to work in the cloud. Internet is nowhere near fast enough in USA to keep up with all of us trying to create!
One thing that I don't think anybody has mentioned yet, is the ability to automatically synchronise saved workspaces (and ideally preferences too, although off-topic here) between different machines via the cloud. More and more hot-desking is going on, and laptops becoming increasingly capable of high-end work. It makes sense to me.
If all of my settings, including workspaces, shortcuts, color tweaks, labels, etc (all settings) were synced in a Chrome/Rockmelt-esque way, I'd save a whole lot of time doing it manually on all the machines I work on.
I think it makes a ton of sense. Every user should be able to pop in a usb key (for those workstations not connected to the internet) OR log in to their Adobe account and immediately get all of their settings.
I'm mostly relating to Premiere Pro, maybe AE but not as big of a deal, but it could apply to everything in the suite.
First of all thank you for asking the question!
The two biggest UI quirks that bug me are:
1. Many times I'll accidentally click the "Browse in Bridge" item in the File menu. In Dreamweaver in particular it's adjacent to the "Open" menu item. It's very frustrating to do that and wait for it to load. Please either (1) allow me to customize menus in all applications (you could model it after Photoshop's menu customizer) or (2) allow me to remove Bridge from CS5.
2. I prefer to maximize my app windows. Between a coworker and I, we in the past we've had Adobe appplications' chrome bleed onto a second montitor, even though the app is maximized on another monitor. This occured for most but not all Adobe programs. It may have been fixed by now, because for the life of me I can't get it to occur now.
I think one of your best UI assets is the very convenient Workspaces presets dropdown.
The focus of attention problem still plagues media production workspaces. When crafting things in the digital media, we are forced to constantly "find" that panel or button. I did some research years ago 2001 that sought to understand the focus of attention problem in Illustrator, but findings could be applied to all of Adobe's products. You can see a short video demonstration (no sound) of this research. Basically, the solution is to come up with a palette container that allows a user to transport to a different palette at any given time, in any given context. So, the question of "where do I put this UI palette" goes away, and it allows the creator to focus on what they are making.
Thought this link would be relevant to this discussion:
I'm glad you posted that because it's been on my mind for a while that Adobe really should be doing in-depth UI research at least every few years if not constantly. The fact that they start threads like this makes me wonder if they do it at all. God knows what a miniscule proportion of global users are actually aware of this thread, less than 0.1% I would guess. One hopes this is just to cover all bases and that the real research is going on concurrently.
The number of people who have replied to this thread with 'Thanks for asking' makes me nervous about the future of the monopoly apps PS, AE and especially AI. In a healthy market Adobe would be the one thanking us for our help in making it's products better than it's competitors. The apps/features get the most attention when they have a strong competitor - that's why InDesign, Lightroom and now Premiere have accelerated so fast. Illustrator has been in the doldrums ever since Freehand was eliminated. Perhaps the problem for Adobe is that it is so much easier and cheaper to implement and market new features than a re-designed UI. With such a huge and dependent user-base there will always be some people who dislike changes (see FCPX). Whereas if you don't like a new feature - don't use it, no problem.
I firmly believe that it is possible to improve the UI's, possibly significantly. By which I mean make it easier, quicker and more intuitive to achieve one's desired results. Apple obviously screwed up with FCPX by omitting key features, I think they just made the wrong decision with the release date. But I really hope that event hasn't made Adobe nervous of being bold and brave with the CS UI - they just have to get it right. My guess is the way to do that is by heavily investing in proper research. Maintaining a focus on making things optional and improving consistency across apps might also help.
"Do you use After Effects, Premiere Pro, Photoshop, Illustrator, and Lightroom? Other Adobe applications?"
>Yes to the 5 apps, with different levels of proficiency.
"Regarding the panels, palettes, workspaces, and overall UI paradigms in these applications: What do you like? What do you hate? Do you care that the applications are different in this regard? What differences do you even notice?"
What I love, and miss in other apps:
In Photoshop: it is possible to show/hide the contents of a panel, by double-clicking on its title. I miss it sorely in other suite apps. Especially in AE, when using the all panels.
In AI/AE: Basic Math in text fields!
In Photoshop/premiere can change some keyboard shortcuts (I'd like more control on that, but it is easier than the scripting way in AE) (the location for both is not the same, but minor issue)
In Ps/LR: I love the Targeted adjustment tools, or the HUD for color picker, etc. On image editing feels more natural and immediate.
In Pr/AE: the interface that can be darkened, lightened as needed. Why not making it a suite-wide change? minor issue in AI: Why the sudden jump from dark to light?
Placed external files that auto-update if there is a change on the linked files in AI, ID. Scripts exist for AE, Ps. Should be built-in.
Effects controls as a panel in AE, rather than a floating window in Ps.
What I like:
In Lightroom: the solo mode that allows one to show hide all other panels from a "frame" The interface is very legible.
In Ai: I like to be able to remove some tools from the toolbar, to place them close to my image. It would be perfect if there were pie menus, so that I could select any tool or meny entry from where the mouse is.
What I dislike:
No consistency for changing values: up/down arrows in many apps, not in Premiere. On can scrub from the name of a value when holding CTRL/Cmd on Ps
On Ps, holding ALT on a scrubby slider makes small increments, it is CTRL/CMD on AE
In AE, one can show only part of a panel (i.e. preview). There should be an indicator that one is looking at a subset of the whole panel.
In Pr, I wish to have the tools at the top, like on AE. (I am learning the KB shortcuts, but still, there is empty space, and every pixel counts to show more tracks.
On Photoshop windows, I'm able to target a blending mode field and navigate with the arrow keys and see the results of the change. not on a mac. (And I know the ALT+Shift shortcut, but one can't do that with a painting tool active)
In Premiere, I sometimes wish to have taller tracks, to be able to fine-tune the opacity/sound levels.
In AI: no percentage setting for the ruler. It is so easy to place 33% guides in Ps.
I found inconsistent that some apps have different blending modes, or different names for them.
It was disconcerting to have some historical shorctuts change in Photoshop (Command+1,2,3,4) for Photoshop to match other apps, while it could be a suite wide change, that one could choose from Bridge
The timeline navigation shortcuts differs from AE and Pr. Pr offers FCP or Avid shortcuts. Why not provide AE in Pr or Pr in AE shortcuts?
In Bridge, when there is a metadata field I want to edit, the font changes from the display to edit mode (it is the case in other apps, sometimes) forcing me to move the cursor to a new location when I try to edit a typo, for instance.
It would be useful to have an intermediate setting for the metadata text size, as Bridge is often used as a DAM tool, at least to enter metadata, and we have either tiny or big text fields.
A dictionnary should be implemented in Bridge, or some spell checking. (It should be CS-wide, so that we do not need to teach new words to each app.
What I hate:
No scrubby sliders in AI!
Some apps let me change the UI language, Bridge, Lightroom, but for Photoshop, I would need to purchase another licence! I could help more people in French if I could switch the UI language in the preferences.
The loupe should be active in the content panel in Bridge.
Bridge should be able to display assets (brushes, fonts, gradients) to really be the command central of the suite.
Some apps use Open GL, some CUDA. The former works on both brands of videocards, and Apple mostly uses ATI cards on its current lineup. Using "cross-platform" hardware acceleration seems to be an option that alienates less people, but I do understand that OpenGL != CUDA and that not all functions are available.
I tried to concentrate on the UI, some functionality slipped in... I might have more to come, but in short: consistency is a big plus to learn other apps from the suite.
Basically, there is still a lot of fragmentation, and Bridge could help in gathering some settings that should be suite-wide.
Thanks for extending an hand for constructive criticism!
here is my wishlist for some improvements to AfterEffects:
I'm using CS5, maybe there are some changes in CS5.5
1. individual setup for shortcuts with the possibility to load/save presets
2. a kind of customizeable tool bar, where you can drag and drop every effect and action of AE as a small icon or note
3. layersets/groups for different layers directly in the timeline, like in photoshop, so you can expand and close several layers
4. masking options for individual effects on one layer, without using sub-comps, adjustment layers or motion masks
5. enhanced node-view that makes it possible to link and share different attributes between layers, like masks or effects
6. the possibilty to arrange layers one after another in the timeline, like in editing apps for sequencing clips and so on
7. editing IN and OUTs for effects on one layer and visualize with a different color in the timeline
8. see keyframes on a layer, without expanding the layer
9. abilty to have a graph for curves beside the timeline
10. toolbar to save/load selection-sets, e.g. one selection-set enables maskpoints for layer A and another set selects 2 layers in a subcomp
11. selection lock for masks or shapes, to select only points or masks or splines or tangents and so forth
more ideas to come ....
The hand tool need to work consistently throughout all Adobe Production Premium. Photoshop, AE, and Illustrator all work properly — allowing me to scroll 360° in any window.
But the hand tool can't scroll vertically in Premiere Pro. And in Audition, it's only active in the timeline overview. I can't scroll in any direction in the main waveform or multi-track window.
After Effects lacks any way to easily and accurately re-size or position a mask.
I had an elliptical mask that needed to be precise size (952px x 952px) because type was to be set on its path but there is no way to do this.
Flash needs to have the ability to do type-on-a-path (otherwise I wouldn't have needed to do it in AE).
Both of these are usually simple tasks in other graphics programs - why not in Flash or AE?
Also, all Adobe progs need more of the UI commonality that PShop, Illustrator and InDesign have.
I have been using after effects freelance for 13 years.
I try to set up the panels as much like Shake as possible and so really like the things tha have made AE more Shake like..
( so obviously I want nodes. I want nodes. I want nodes, it is still linear, it is still limited)
I put the project and effects panels on the left, because I am right handed.
I set SPACE as a keystroke to my middle click (actually middle pen button) so I can scroll around.
I love the tilde key maximise, even if the old tilde open/close all key action is now quite clunky
And does zoom and the tilde now operate where the mouse is in shake style?
My MAIN problem with UI is MOVING PANELS.
I want to be able to set up a workspace that works for me and it to stay there.
We have come a long way since floating panels, but I do not want to spend my time moving the UI around AT ALL.
I see how it is useful for some things, but I would like the option to lock some things in place.
I would love to be able to disable the double click opening on masks.
I never use the layer or the footage window, but it is them involuntarily popping up that moves all the panels around.
I love the new NEW VIEWER behaviour of popping next to each other, but would like to be able to set the order reversed so the new panel opens on the left.
I have difficulty in Photoshop and Illustrator with the auto pop panels. I need to keep some open but then I close and lose them rather than dock them back. I do not think I would be happy having that in AE but you never know till you try it.
I hated when you changed the open close behaviour of going in and out of precomps
shift escape helps a bit and the mini flowcharts help but I have lost a way of working nevertheless
I guess at some point we will get a form of layer comp
Am trying to remember the UI is a way of understanding the CODE.
So some UI weirdness is actually because of the coding inefficiencies and anomolies
Change the code, change the UI (Save the World)
UI changes could make things like the render order more apparent
Could you show how a mask won't work without precomp? or how an effect is comp sized not object sized?
I HATE TWIRL DOWNS
I find using Shape layers a nightmare as I have to open about ten twirlers before I can edit a shape.
would like camera and light windows to pop up and be live editable more than they are.
And COLOUR is still to slow to edit. make the colour palette pop straight up, under the mouse and be live in the ui
POP UP BOX BAD
TWIRL DOWN REALLY BAD
INSTANT EDIT GOOD
I guess Smoke abd Flame always had the UI edge, once you knew what you were doing. The test is how FAST can it be, which is usually how INTUITIVE can it be.
But Intuition is changing with wider experience.
The single greatest next step will be eye recognition, so click and keystrokes effect what I am looking at. I often forget to click on the window or App I want...
But that's a bit LAB for now.
Has anyone tried a live configurable grid, with sliders?
I would like to set a grid based on what I need visually
actually I never use sliders either, just scrubbable numbers
My eyes are getting old so font size, checkbox size customisation maybe useful. Always liked everyones custom SHake UIs
more thoughts later after breakfast.
I said more than 5 things so you won't rememeber them anyway.
More dreaming in AE.
The UI has got pretty good
but we could make it perfect.
Expression editor window seperate and usable
Expressions to be turnable off in U shortcut
(does shift EE do this?)
Why can't I have the Curve editor and the timeline open at the same time?
I can in Maya
I miss them being linked, even though it was terrible before at least it was in context
I would love the conflicting options of
A. being able to see what was off the artboard
B. AE to only render the content in the window Like Shake
I think the real opportunity in UI design could be education.
Updates can inform people how the Application actually works, educate them in greater efficiency / quality.
What about project template creation, like Maya, to encourage a bit of organisation amongst some of the operators out there.
(You know who you are)
In darker screen settings I can't find the seperator for filepath so I can widen the panel and actually read the file path when relinking files
A REALLY REALLY useful thing would be if when I selected an object in the project, its file path was displayed along the full width bottom of the screen, like Shake's sort of tooltip thing.
Then I could relink much much easier
I often cannot click a cross hair with a pen
maybe a wider tolerance is needed or a box
intelligent zoom a la silhouetteRoto, with education about what it is.
I know this has changed recently, but I still do not know what I am looking at.
Please a project wide vector aliasing setting I can turn on at render
Proper Project browser.
quick, scrubbable clips,
full screen and large thumbnail
Icon view with Live content
This MUST be possible?
If Color Finesse was somehow integrated / made obsolete by proper color concatenation, then this would require UI design to instruct users on how not to break it etc.
i.e. encourage the correct order of effects (tranforms, color, filter) by colour or something.
what about a precomp effect? Does this make any actual sense.
I mean we have a calculations effect... Not sure this really comes under UI
again, change the code, save the UI
Actually there needs to be some way to inform people about the spatial differences when switching to 32 bit.
at the moment effects show when they do not fit a 16 bit colourspace, but nothing shows/indicates how a linear filtering effects sub pixel rendering in 32 bit projects.
Live Folder in AfterEffects Project, so anything I put in that folder in the finder would be automatically in the project.
wow. imagine. yes.
How about an improvement to consolidate footage so any file with the same path would be consolidated to one, with conflict dialogues for different inport/interpretation settings...
Basically some way of speeding up the import of other projects hassle.
Very specific options in COLLECT FILES
I do not need the extra project files, the extra vector layer folders etc. that are created.
wonder if an "honour finder file structure" could work
The option to remove the brackets from the (Footage) folder etc.
maybe a Force local setting in filepaths for moved projects...
Agree on removing all buttons from round the window.
If I can use a keyboard shortcut I don't need it on screen.
Did I say no twirl downs?
Did I say nodes.
Did I say nodes?
Did I say pop up colour palettes (think Painter)
Did I say LOCKable seperate effects control windows so you can pick whip between them.
Main thing is really to be able to keep the main composition window the same size and position no matter what as I am always resetting it.
Effects control palette should be able to automatically open to the correct full width. I use levels as the indicator of this.
Though I have not used it much, I do like Motion context relative palette windows.
Though I have not used it, I like context relative palettes in AutodeskAliasSGIWhoever
collapsible / hideable comments/markers.
They get in the way of layer end points.
Actually, is a triangle the best/most accurate way to show a marker?
I would like a hairline if possible
you know i really miss OS9 pop up palettes. I know you sort of have that now in Photoshop, but what if I could stick and collapse a palette ANYWHERE.
Now if only I could tuyrn OFF apple's pesky dock entirely.
If we look at Lion etc. are we to believe that auto hiding UI is the future? That users are now used to looking for things to pop up and becme usable.
I would love a single clear space with as much as possible hidden till required
plus I still don't trust screen burn from any machine that just does one task all day
Are there plans to make AE 10 bit display compatible as Photoshop has begun to do?