I am using:
2GB RAM, Intel Core 2 Duo 2Ghz
and I have this problem:
I am currently trying to create a 720p movie consisting of 738 single JPG pictures; 6 frames/second. Each picture has 204 KB, all the pictures together add up to 226 MB.
Yet still, Flash is crashing due to memory overload once I have loaded like 100 pictures of my sequence... I loaded 90 pictures and tried exporting it as a small AVI-movie, but even that overloaded my memory. I checked the Windows task manager, and I saw that even with only 90 pictures loaded, Flash already takes up 1,6 GB of my RAM.
Is there a way making Flash save those pictures not on the memory, but on the disk, in a temporary folder or something? I wouldn't care if it takes way longer.
images displayed in flash are uncompressed (hence extra memory usage you noticed).
you can save files locally with File class (http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/filesystem/File.h tml) for AIR apps or with FileReference class (http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/net/FileReference .html) for web swfs.