I've just upgraded to CS5 from CS3.
Is it just me or does the function of holding down shift to help things snap to the play head (keyframes for instance) not work as well as it used to?
I can't put my fingure on it, but it seems more reluctant to snap a kf to where I am parked, I now have to zoom in to check.
Might be a graphics driver issue. CS5 uses a different UI acceleration method and since keyframe snapping happens at the UI level based on visible items, it may be relevant. Beyond that there should be no big difference.
Ok, thanks Myl.
I think I'll just get used to it.