Is it possible to extend Flash Builder 4.5 to have native plugins?
My use case is: we have developed SDKs for both iOS and Android where we have extensive signal processing implemented in C. On Android we use JNI to access and run the native code. That's done for performance reasons since real time is a requirement.
Is it possible to do the same with FlashBuilder? Or the only way is to develop in ActionScript? What are the benchmarks for typical video, audio signal processing (e.g. through classical domain example (filtering))?