Am I right in thinking that there is NO way to create a projector that will scale. ie if you create the projector with a toolbar when you hit the full screen button the movie image will scale to fill the screen instead of just remaining at the same size and moving to the top left of the expanded window.
I have just had a project rejected by the client because they just expect to view full screen playback even though it wasn't specified.
Looking forward to confirmation of the problem or an ace solution to it!
syntax in D10 and above (check syntax in help for lower versions):
_movie.stage.drawRect = _system.deskTopRectList _movie.stage.rect = _system.deskTopRectList
*Note: The .drawRect property is useful for scaling or panning movies, but it does not rescale text and field cast members. Scaling bitmaps can affect performance.
Many thanks for responding, I will go have a play with this and let you know how I get on