just add any text to the image before importing it to FB
if you want a higher quality image then do that in photoshop as well, although it will make the app bigger. Set the size to 480x800 which is the resolution of some/most screens and then use splashScreenScaleMode to decide how FB scales it to other screen sizes
That's not very elegant though. Adding text to image in Photoshop is not text, it's still an image.
Also, I don't want to make such a large image, I just want one that is small to stay small when I set the scale to none.
I believe only embedded images are supported since this is shown on the screen before the runtime is ready. In the future there are upgrades planned to allow you to specify a different embedded image per DPI or per platform or per orientation so you can choose an appropriate image based on the situation.
OK, thank you.
What would the best practice for `now` be in this case?
Should I make a large one and set letterBox scaling?
Should I make a small one and not scale it with the risk of it being too small for high DPI?
Not use it at all?
1 person found this helpful
Making a large image with a letterbox scalemode might work well. What I've done is figured out the smallest dimension of the smallest device I was expecting my app to be on (say 320x320) then create a splash screen image that size and center it in the middle of the screen. In both cases you'll want to design your image such that it looks good even when not taking up the entire screen.
Good idea, thanks.
However, I did this differently.
I was having problems with quality even with scaling set to none, the image would get jagged edges etc.
I tried vector formats, but neither FXG or SVG are allowed in 4.5.1.
Luckily, SWF is allowed and I imported the vector graphics to in and it worked.
The SWF can contain no AS or rather any AS in the SWF file will be ignored, but it does work.
And as a bonus, the SWF filesize is 2x smaller than the GIF I was using (now that I think about it, the scaling might have worked better on JPG or PNG files).
Good call on the simple SWF. I'm glad to hear you got a solution that works for you.