1 Reply Latest reply on Dec 3, 2012 3:31 PM by roymeo_

    Targeting multiple screen resolutions

    timdiacon Level 1



      I'm creating my first ios app and I'm unsure of the best way to handle the fact that there are 3 different potential target screen resolutions (iPhone3, iPhone4 & iPad).


      Do I need to create optimised assets for all three resolutions and then detect the full screen stage size of the device and adjust accordingly? Or is there a better approach than that?