Before you get too deeply engrossed in creating a design with scenes, you should consider getting away from using them and just use the one scene and divide things along the timeline and/or use movieclips for what you are separating into scenes now.
If you use the movieclip approach, controlling the visibility of each section, you can retain the status of any section since you never leave it behind, you just take it out of view.
First of all, thanks for an answer.
Approach you porpose, is actually the first one I tried, but having several mc's with galleries, which is the target, will make the swf huge, and I want to avoid waiting in preloader phase for too long.
That is why I came up with the scenes idea.
The other idea would be to load those galleries as external swf's, but I suppose this will lead to exactly the same problem, my main page would again start from the beginning after I would finish watching the gallery (instead of going back to place where I clicked "go to gallery"). Am I right?
When you use scenes, which I am recommending you don't mainly because they can be unpredictably problematic when it comes to mixing in navigation, when you compile the file, everything gets clumped into one long timeline anyways, so your reason for using them isn't holding.
If you plan to have galleries, then going with a design that loads them dynamically rather than storing the content in the file is the best way to go. If you take a movieclip approach you can create your whole design in just one frame of the main timeline, loading your galleries when called for, and controlling other content via changing visibility or other properties.
But even if you spread things along the one scene's timeline, you can have variables that you assign status info to that can be retained for the length of the timeline so that if you return to a section you can use those variables to set things back up to whatever status they should have.
thank you very much for your answer.
I will resign from the idea of scenes, as it is highy not recomended, as I see acros the Internet.
So I decided to use the idea of movieclips and its visibility properties, with dynamicaly loaded pictures.
However, I would really like to know how to use a trick with having variables with status info assigned to it.
Can you please give me some more info about it, maybe link to a tutorial, or anything actually.
Again, thanks for answers, I have a plan and ideas again, and I don't fill stuck.
I doubt there'll be a tutorial about this topic since it is more of a design approach than a program feature. Here's a link to a simple example file I made for you to demo what I am talking about as far as storing info and using it to restore the condition in which something was left.
Thanks for that, I really appreciate it.
As I see in the filename it is made with AS3, but I think I will be able to adapt it myself to AS2.0.
Thanks again and have a nice day (it is 8.51 am here)