5 Replies Latest reply on Aug 6, 2011 5:34 AM by Colin Brougham

fx TimeCode In Premiere CS5.5 - Non Linear Evolution (Jumps Every 24 Frames) ?

Hi, Can anyone please provide some feedback on an issue I am having with an fx TimeCode that I have placed in a video clip of a sporting event? I have set the TimeCode to SMPTE format with the source set as either "Cip" or "Generate" and the TimeCode display is set to 25. The timer starts at a specific point in the event and runs through just past the end of the event. If I advance the video one frame at a time the timer follows this in a linear manner with increments of 0.01 seconds per frame for 24 frames then the timer jumps by 0.76 seconds when advancing to the 25th frame. It seems as though the timer is compensating every 25th frame to keep in synchrony with real time in the video. My thought were that the timer should advance by 0.04 seconds per frame for a 25fps video in true linear manner without these large incremental jumps? Is there any setting I can use to get the time to advance in linear manner by 0.04 secs per frame instead of 0.01 secs per frame for the 1st 24 frames followed by this large jump of 0.76 secs on the 25th frame? I am trying to extract timings at the granularity of hundredths of a second so any help in resolving this would be most appreciated. Rgds

• 1. Re: fx TimeCode In Premiere CS5.5 - Non Linear Evolution (Jumps Every 24 Frames) ?

increments of 0.01 seconds per frame

Huh?  Should that read "1 second"?

• 2. Re: fx TimeCode In Premiere CS5.5 - Non Linear Evolution (Jumps Every 24 Frames) ?

I think that I might not be interpreting the SMPTE timecode format correctly, my original understanding was that it was in the format of:

hh:mm:ss:hundredths of seconds

however, I am now thinking it is in the format of:

hh:mm:ss:frames

So, the timecode is counting time in the granularity of seconds and the figures to the right of the seconds after the colon is the framce count in that second. On the assumption that this is correct then an SMPTE timecode is not what I need. I need a timer that can count in one hundredths of a second.

Any suggestions for inserting a timer to count in one hundredths of a second most appreciated.

Rgds

• 3. Re: fx TimeCode In Premiere CS5.5 - Non Linear Evolution (Jumps Every 24 Frames) ?

You're correct about the 'frames' to the right of seconds.

Sorry, I don't know of any such timer.  You might try asking in the After Effects forum (if you have that program).

• 4. Re: fx TimeCode In Premiere CS5.5 - Non Linear Evolution (Jumps Every 24 Frames) ?
Any suggestions for inserting a timer to count in one hundredths of a second most appreciated.

The only suggestion is to forget it. Since each frame is static by itself, and there are only 24, 25 or 30 frames per second, there is no way to achieve your wanted accuracy.

• 5. Re: fx TimeCode In Premiere CS5.5 - Non Linear Evolution (Jumps Every 24 Frames) ?

I've used this one before: AE ENHANCERS • View topic - Clockworks (New Version 1.5). It's for After Effects, but is pretty flexible. You'll still see "jumps" in the milliseconds value, since you're working at a time resolution with much less granularity than milliseconds, but you can display the values, anyway.