There's a preloader included in the SMP source files. It loads the SMP and sets a plugin whitelist to increase the security.
It has no indication on the load time, but I think it should be easy to add () - you can check osmfplayer in OSMF codebase for a very simple progress bar.
Thanks for the reply, Silviu! I just want to make sure I understand...
Are you saying that there is a preloader already incorporated into the SWF, or just that there is a preloader class that I can use, but which is not applied by default?
I noticed there was preloader code in the source, but wasn't sure how to apply it to my project, and I've never seen one in action when loading the Strobe player on the web.
The end result I'm aiming at: when people on a slower connection view the page that contains my video solution, they should see some kind of simple loading animation (the typical AJAX revolving spikes comes to mind) to let them know that the SWF player is loading. After that, the player takes care of loading the video, so that piece is working fine.
I know enough to work with the source files in Flash Builder 4, but not enough to know exactly what code to paste (and where) in order to get the preloader to visibly function...
Did you get the solution? I started with Strobe and OSMF last week and even i'm searching for a way to include preloader swf for the Strobe player....
No, and I haven't been able to figure it out myself, either. Too bad, really, especially since the Strobe player is over 200KB. That's not exactly lightweight, even at high bandwidths.
I know that if you're versed in ActionScript 3 and the use of Flash Builder 4 you can remove unneeded classes, which would reduce the file size of the player, but I'm not sure how to do that, either...
Works pretty good, but thats only if you build an OSMF player.
Thanks very much for the info! I'll take a look at this and give it a try...