6 Replies Latest reply on Aug 27, 2011 3:05 PM by Owen Buddenbaum

    Bump mapping with pixel shaders

    Owen Buddenbaum Level 1

      I see in this game: http://www.shockwave.com/gamelanding/army-of-the-damned.jsp


      if you enable "pixel shader" you will see a nice bump-mapping



      i know the old method for bump-mapping ( using the #speculalLight textureMode, masked by another texture ) but this one seems to be hardware-managed by new video cards


      i didn't find how to parameter the shaders in director documentation to perform hardware bump-mapping and other effects


      has someone found the doc ?