check your duplicate thread.
Sorry if I don't' quite get it, but my other thread was about the movieclip defaulting to the stages coordinates. In this case my movieclip's animation is rotating around the symbols center point and not around the y-axis as I would like.
I can move the transform the symbol from axis point to another and it is fine but in this case i am only rotating it but after I placed is away from the y-axies. I expect it to "orbit" around the y axis continually facing it...and it does when I move through the tweaned frames, but when I publish the swf, it no longer "orbits" around the y-axis but rather just spins around it's center point.
I hope this is a little clearer, and thanks for your other answer. I'll plug that code in as soon as I can.
i think the same answer is going to apply here but maybe not. what are you calling the y-axis?
Sorry, total newbie with AS3 and 3D.
I smiply punched in number for the 3D rotation and tranfer fields. first frame i off set the z axis and rotated around the y axis (in effect separating it from the rotation point). In the last frame of my twean, i just swung it around by putting in a new number for the y rotation (180 degree difference).
The vanishing point is relative to the stage (but i think i can fix that now) but it just spins instead of swinging around the detached y axis. I'm not using any scripts at all since i'm trying to keep it simple.
maybe someone else understands what you're describing.
Much appreciated and sorry if I become frustrating. I posted this to illustrate my issue is you still want to look at it or if anyone else want to jump in.
source file also posted to: