0 Replies Latest reply: Aug 20, 2011 12:32 PM by digiday RSS

    Still getting a warped effect when rotating a still image in Premiere

    digiday Community Member

      Hi all,

       

      I'm trying to rotate a perfectly round object in Premiere 6 on Windows 7.

       

      First of all, I am now importing this round object in a square PSD file layer and setting it to "Maintain Aspect Ratio" under "Clip>Video Options".

       

      When  this perfectly round object in a perfectly, numerically square PSD file is set to sit still or to move laterally or vertically, it  stays round, but when I put a rotate motion on it in the Motion Settings  dialog box, I end up with an oblong, horizontally elliptical spinning  image in my rendered video.

       

      Is there a way to fix this besides trying (virtually impossible) to compensate for the distortion with the "Distortion" control in the Motion Settings dialog box?

       

      Previously, someone else on this forum answered a similar question this way...

      "Remember, Premiere Rotates on the rectangular Frame, and not by an object in that Frame."

       

      So I thought if my imported PSD layer is square, fitting the proportions of my  circular object that I am rotating, then it will hold on to its circular  shape when rotated, as opposed to making my PSD size rectangular to fit  the movie format... but I tried importing a perfectly and numerically square PSD that perfectly fits the proportions of my perfectly and numerically round object and I still get an oblong, warped rotating image in my final rendered AVI file.  But the rotating image does appear to stay round when I preview the project in the monitor window by holding down on the ALT button a dragging (scrubbing) the cursor along the timeline.

       

      I can see that the round object that I am rotating becomes horizontally oblong and oval shaped when it hits the 90 degree, three o'clock position, then becomes perfectly round again when it hits the 180 degree, six o'clock position, then becomes horizontally oblong and oval shaped again at the 270 degree, nine o'clock position, then becomes perfectly round again at the 360 degree, twelve o'clock position.

       

      This would indicate that if I try to compensate for this strangeness by altering my original round PSD file object to be a vertically elliptical shape to compensate, then it would be vertically oblong at the zero degree, 180 degree and 360 degree positions, meaning the twelve and six o'clock positions.

       

      Is there a way to correct or compensate for this odd behaviour in Premiere 6?

       

      Thanks for any input,

       

      digi