Did you make this image yourself in AE? If you did, there are a number of ways to expand the image size while keeping the sahdow and volumetric light.
But if this image was supplied to you, there really isn't much you can do to fix it.
Well the image was initially created by myself in 3ds max, the volumetric lights and keyhole mesh/figure etc.. i just used photoshop/AE to composite some of the elements. ive tried extending the image using a clone tool in photoshop but its a nightmare :-(
thankyou for the reply :-)
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Re-frame your 3DS Max camera and it's a done deal. Fixing it up in Photoshop would take master skills and a bunch of time. A re-render in your 3D app is only a mouse click or two away.
Thankyou Rick, I was hoping to avoid that, but if my workflow was good enough im sure it would be easier that the photoshop option.
You could simply change the focal length of the camera and up-rez the output. If the camera position doesn't change the perspective won't change. A wider lens will give you more image bleed for final positioning. Then change the rendering options to set the frame to something significantly larger than your comp. 3000 X 5000 pixels for example. Now you'll have all the image you need for your project.