3 Replies Latest reply on Oct 20, 2011 12:52 AM by 420jammer

    CC Particle World Floor Position

    420jammer Level 1

      I have a 3d scene created in AE that I'm trying to put fog into with CC Particle World. 

      I see an option for creating a floor which would allow the fog to collide and stop at the floor instead of magically passing through (which would add realism).

      However, after playing around with the floor position, I can't figure out where the floor is, or how to line up the fog "floor" with my actual 3d floor.

      Any advice here would be greatly appreciated.