-
1. Re: How to blend between user selected poses on a rigged model
RemusM Oct 28, 2011 3:52 AM (in response to Skylanderdude)For the animated characters use bones and the skin modifier.
In this case, you can use two bonesPlayer properties:
whichModel.bonesPlayer.autoBlend = TRUE
whichModel.bonesPlayer.blendTime = X (where X is in miliseconds).
Using this approach, you can set very smooth transitions between motions.
cheers
-
2. Re: How to blend between user selected poses on a rigged model
tyree_2 Oct 28, 2011 10:07 AM (in response to Skylanderdude)the animation would be done in a 3d program. with the interaction will you use a button or a slider. a button is faster but a slider gives the better illusion of control. unless your an animator or your buying the motions that are already made. the facial motions may take some time to make. with character interactivity you have the animation and the programming to control it.
you seem to be trying to learn the different aspects of directors programming language and pop something out in a week or two.
that may not be possible. this will help with controlling your character but a quick turn around will be difficult.
http://help.adobe.com/en_US/Director/11.5/Beginners/WS287f927bd30d4b1f4e4b40e71304008b6ee- 8000.html

