thanks for the feedback. It is nearly what I am looking for, except that instead of the image changing when the mouse is moved over the thumbnail, it would need a mouse click to change, so that it stays with that image untill the next thumbnail is clicked.
What I am trying to achieve is something like a colour combination chart.Two images next to each other and at the side of the left hand image, 60+ thumbnails, to change that image, and on the side or the right hand image, 60+ thumbnails to change that image.
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Swapping the castmember shown in a particular sprite channel is pretty strightforward if the larger images are already in your cast. Say your left hand image is in sprite 1 and you want it to show some image called "image_01" in your cast, you just need to say sprite(1).member = "image_01". Bada-bing, bada-boom! Am I oversimplifying what you are asking?