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1. Re: Xperia dPad in flash... can we access it?
JohnCressman Oct 30, 2011 6:27 PM (in response to JohnCressman)Anyone? I can't believe I'm the only one who wants to utilize the dPad... or am I the only one who's programming games in flash?
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2. Re: Xperia dPad in flash... can we access it?
JohnCressman Nov 11, 2011 5:20 AM (in response to JohnCressman)Greetings!
I am working on a mobile game written in Flash/Air. I FINALLY got the game to recognize the dPad of the Xperia Play by Sony using KeyDown to look for specific keypreses. This is good.
The problem is, it seems like the user has to touch the screen before it begins to recognize any input from the dPAd.
Any ideas why this is happening and how I can correct it?
Thank you.
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3. Re: Xperia dPad in flash... can we access it?
fred_1970 Jan 22, 2012 10:58 AM (in response to JohnCressman)Hi I am having the same problem that you were having previously I am working on a game in Flash Cs5.5
}
if (event.keyCode == Keyboard.UP)
{
There is my code I want it instead of pressing the "UP" key to change it to pressing the "X" key on the Xperia Play, any ideas?
thanks
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4. Re: Xperia dPad in flash... can we access it?
rescueme911 Mar 2, 2012 1:32 PM (in response to JohnCressman)Hello i can say that once all of you that Android app (free, Android Market) to Sony Ericsson's Xperia Play.
Thanks @ rescueme911
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5. Re: Xperia dPad in flash... can we access it?
saronkorn s Feb 23, 2013 4:09 AM (in response to JohnCressman)I am not sure but can i see how your game look like
