I have a game that I ported from Java to ActionScript (actionscript mobile project - no flex - I hope this is the right forum). When I run it on the playbook it works beautifully at 40 fps and fast reaction time to user input (touch actions). However on Android, there is a ~2 seconds delay with the exact same code. The version on android runs at ~18 fps, so that is waaaay more than simply the waiting for the engine to react to the event.
Any ideas what might be going on?
I am using inputMode = TOUCH_POINT and no listeners on the mouse events - only Touch Begin/End/Move).
What Android device are you running on?
HTC Desire (not HD, older version)
The PlayBook is significantly more powerful than an HTC Desire. Any chance you can try a modern Android tablet like the Samsung Galaxy Tab 10.1 to see how that compares?