This is a flash question it just gets a little complicated.
Running into a cross platform problem.
I have a microsoft .NET application that I created to draw graphics. I put the properties of the drawn object into a database.
I then read the properties into flash and dynamically build the objects that were drawn in microsoft.net with actionscript.
The problem I'm running into is I'm using the Microsoft gdi+ model to draw text in my development environment with a specific font size in points.
When I translate that over into flash, my runtime environment the font size appears smaller.
I'm using a textfield object and setting the htmltext property to create the text. Then I'm using the bitmapdata object to convert
the textfield into a bitmap. I do this for a couple of reasons.
I can get the fonts to match closely If I multiply the font size of the textfield by 1.50.
var fontsize:number = DatabaseFontsize * 1.50;
this gets my fontsize close for the textfield.
However with certain fonts this does not work. Any help would be appreciated
Am I posting this in the wrong place??