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Please ask them to add concaveshape DYNAMIC rigid bodies like in Havok.
From there manual:
A rigid body using #concaveshape proxy must be #static. A -28 error is thrown if you try to create a concave dynamic body.
Please ask them if they can add that. I know it's not a bug but it leaves a bunch of my games stuck on havok because they use dynamic rigid bodies. example a moveable basketball court... or a movable garbage can...
Will there be a transcript for this?
we will of course record the meeting, barring technical difficulties.
3D will be a topic to discuss even if much on this front isn't really
a bug, but important missing features.
Just a suggestion, 6am on the west coast is a little early. Meetings should start a little later so more can participate.
Since the folks setting the meeting up are in Europe, and the Adobe
developers are in India, and a good number of other developers who want
to attent will be in Australia, Asia, and/or Europe, there is really no
way to make it completely comfortable for everyone. I honestly think it
is more important to be comfortable for India as it is the Adobe folks
who we really really want to attend.
thanks a lot to all of you guys who attended todays meeting, which hopefully was the first in a series of upcoming meetings. Thanks also to the Adobe Director Dev team and I really invite you to attend future meetings, because this is a great chance for you and us to get a little bit closer.
We had a peak of 51 attendants, which is great especially because it was very early at least for US west coast Director users.
Sadly I forgot to record the meeting and I'm really very sorry about that (was just to nervous and busy to remember that record button). I promise, that I will post a summary on directorforum.com by tommorow.
I'm sure we will repeat these meetings and I hope that some of you will have ideas and are willing to present to the community and to the folks at Adobe.
Cheers and thanks,
the summary is online now on directorforum.com.
There's already quite a bit of activity going on to prepare for a second meeting, so stay tuned ... and feel free to share your thoughts and ideas.