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1. Re: HLS Playback in OSMF
TheRossman Dec 7, 2011 3:09 PM (in response to nick.doyle)I discovered the same thing, it's a shame that project hasn't been kept up to date, it could really help simplify content distribution side by only having to publish one set of streams for iOS and Flash...
If you have any luck porting it up to the latest version of OSMF please post back here!
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2. Re: HLS Playback in OSMF
nick.doyle Dec 7, 2011 3:14 PM (in response to TheRossman)I found this is implemented in JWPlayer, and initial testing show it works well.
http://developer.longtailvideo.com/trac/browser/branches/adaptive
Tests page, playing HLS generated by diverse sources, here:
http://developer.longtailvideo.com/player/branches/adaptive/test/provider.html
(note the first test - apple's reference bip bop - doesn't work!)
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3. Re: HLS Playback in OSMF
nick.doyle Dec 7, 2011 3:17 PM (in response to nick.doyle)Some more links
Thread about it here:
JW Doco on adaptive framework:
http://developer.longtailvideo.com/trac/export/1601/branches/adaptive/doc/reference.pdf
Note it's not part of the core yet, but as I said, haven't found a serious problem with it yet.
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4. Re: HLS Playback in OSMF
TheRossman Dec 7, 2011 7:29 PM (in response to nick.doyle)Thanks Nick, good to know.
JWPlayer is not really applicable for my needs (ie. commercial use) but it's nice to know the problem is at least solved somewhere!
Appreciate you coming back and posting!
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5. Re: HLS Playback in OSMF
nick.doyle Dec 7, 2011 8:01 PM (in response to TheRossman)No worries.
re: the OSMF module - Matthew also said he might look at it in coming holidays, but nothing concrete.
How come you don't want to use JW for commercial site? Is it how you have to use/licence their stuff for ads?
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6. Re: HLS Playback in OSMF
TheRossman Dec 7, 2011 8:35 PM (in response to nick.doyle)Basically, yeah, the clients I build players for aren't interested in licensing fees and all that goes along with it.
OSMF is more than good enough for them, and they don't have to worry about that stuff.

