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1. Re: Flick Panning "throws" my image around a lot
Jeffrey Tranberry Dec 27, 2011 7:48 AM (in response to spdorsey6969)Hmm. When doing fine positioning if you click - hold, then drag it should drag slowly. If you click + flick it will pan. Otherwise, it may be a mouse sensitivity issue that could be addressed by adjusting the mouse settings in the driver (Windows) or System Preferences (Mac)
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2. Re: Flick Panning "throws" my image around a lot
spdorsey6969 Dec 27, 2011 8:00 AM (in response to Jeffrey Tranberry)It happens when the mouse is released after positioning the image. I should have mentioned that.
The mouse works perfectly under other circumstances - this leads me to believe that the issue exists within Photoshop.
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3. Re: Flick Panning "throws" my image around a lot
spdorsey6969 Jan 3, 2012 7:38 AM (in response to spdorsey6969)Anyone?
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4. Re: Flick Panning "throws" my image around a lot
Trevor.Dennis Jan 3, 2012 7:45 AM (in response to spdorsey6969)Just left click again to stop the pan, or turn off Open GL in Preferences.
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5. Re: Flick Panning "throws" my image around a lot
spdorsey6969 Jan 3, 2012 8:32 AM (in response to Trevor.Dennis)Apparently, the only solution is to turn off OpenGL.
That kinda sucks because I like the flicking effect (when it works).
Thanks all.
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6. Re: Flick Panning "throws" my image around a lot
Noel Carboni Jan 3, 2012 9:59 AM (in response to spdorsey6969)It can work right - I've never seen the behavior you describe.
Is your system a PC system? If so, display driver updates often correct problems with OpenGL. Visit the web site of the maker of your video card and download/install their latest driver for your hardware and specific version of OS. Then turn on OpenGL again and try the operations again.
If you have a Mac I think you're stuck with whatever display driver OpenGL implementation Apple has approved. Not that Apple's attention to quality is a bad thing, but you just can't easily go get the very latest driver set that nVidia or ATI has developed, and they're changing these drivers to fix OpenGL issues ALL the time. Someone more experienced with Macs please correct me if I've misspoken here.
-Noel



