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1. Re: Anyone using GoPro Cineform Studio as free substitute for Neoscene?
Keith_Clark Dec 28, 2011 6:14 PM (in response to J.Elliott8652)for kicks and giggles tried it, it won't read or import .mts files atleast.
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2. Re: Anyone using GoPro Cineform Studio as free substitute for Neoscene?
hiphopsuperman Dec 29, 2011 1:20 AM (in response to J.Elliott8652)Yup, Im using it to transcode my T2I footage for use with ppro cs5.5. Works like a dream for me and makes my underpowered system (13inch MBP) humm along nicely. Trancoding is faster than real time.
Here is a tutorial: http://vimeo.com/31328472
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3. Re: Anyone using GoPro Cineform Studio as free substitute for Neoscene?
bertrenolds Feb 3, 2012 12:48 PM (in response to J.Elliott8652)Personally I'm not sold on it, cs5.5 handles raw h.264 really well in my opinion and I am the type of person that is against re-encoding a file more then you have to. Not to mention the cinaform file that get's spit out is huge so you have to cut and export a million times and it takes forever. If you have the time have fun with that, presonally I would rather get a more powerful computer before I started recompressing files just to make them work in cs5 or elements just becuase my computer blows. Even with CS3 I would just change the raw h.264 extension to .mov and deal with it so yea. Maybe if they expanded it into an editor that actually had a timeline then I could see people really starting to use it, until then I only use it for some color correction and updating my hero2 since I am forced to have cinaform to get firmware updates?
And I even have the same processor as J.elliot, a quad phenom 955 not over clocked or anything with 8gigs of memory and raw gopro video plays fine in CS5.5. Converting codec from a canon t2i camera might be the only thing it is really useful for although I would imagine getting the right codec for premiere would probably be the right solution instead of re-encoding. I searched and the t2i uses .mov and it's hard for me to imagine premier not accepting .mov files when it now supports h.264? I guess in cs4 you just had to rename the .mov to .mp4 so why do all the extra work with cineform and why does someone get a correct answer for agreeing with you?
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4. Re: Anyone using GoPro Cineform Studio as free substitute for Neoscene?
hiphopsuperman Feb 3, 2012 12:59 PM (in response to bertrenolds)why does someone get a correct answer for agreeing with you?
Because I answered not only if Im using it but also went into detail of why.
Although you are on a powerfull system, youll transcoding helps when you add effects and color correct.
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5. Re: Anyone using GoPro Cineform Studio as free substitute for Neoscene?
bertrenolds Feb 5, 2012 9:07 AM (in response to bertrenolds)I wouldn't call my system powerful compared to those that have 12gigs of memory or more and 6-8 core processors. I guess it's a solution but I would say if you have the minimum requirements for a system to run adobe cs5, 64bit 3.2gig dual core processor and 4gigs of memory I would think that would be enough to run a .mov video codec and apparently the mercury engine as it was called runs h.264/.mov files without re-encoding in cs5 so even with what you consider to be an underpowered system you should still be able to play and edit the video in cs5 without doing anything to it. I am basically saying you may be doing unecessary encoding, why encode more then you have to? And if you don't have cs5 there has to be be a possible work around for older versions besides re-encoding. Basically computers are so cheap nowdays that if you can afford a DSLR camera you should be able to afford a $500 or even less system that can handel using raw h.264 video in older versions of CS or in CS5 instead of losing quality and wasting time and hard drive space.
And I would like to add that if J.elliot is using CS5 I would start importing raw video from your camera right into premiere and save yourself the time and space of encoding everything in cinaform just to bring it back to premiere with quality loss.

