I want to make a game LIKE Mud and Blood 2 (I call it "Unnamed Vietnam War Project")
I can do good animations (or think i can atleast) i was ment to do all and my friend MAYBE does the scripts and got some ideas (and maybe also does some animations)
So i wanted to make a Vietnam War game focusing on squad based strategy, randomly generated battlefields and waves of enemies (Viet-Cong and NVA) i checked all youtube videos but i did not found any videos of this kind.
Could somebody help me with the scripts???
Also btw. I would like a menu with music in it (preferably Tracks of my tears or Paint it black)
I think you do not know what the hell im talking about, so sorry.
I just want to get some help at coding the waves and the deploying units.
Heres some additional info:
For the player (United States Marine Corps):
From weakest to strongest:
Regular Enlistee (M14) 1 Point - 3 Morale
South Vietnamese Soldier (M16) 1 Point - 4 Morale
Medic (M16,can heal Wounded soldiers) 3 Points - 2 Morale (Due to seeing many things of wounded men)
Engineer (Pistol Can build Defence structures, see abilities category) 2 Points - 3 Morale
Rifleman (M16) 2 Points - 15 Morale
MG (M60) 4 Points - 15 Morale
Flamethrower (M2 Flamethrower) 4 Points - 20 Morale (loses double morale when teammates get lit on fire, explodes at death)
Anti Tank ( L.A.W ) 4 Points - 20 Morale
Mike Force Recon (M16 Can call in Artillery Barrages) 6 Points - 55 Morale
Officer ( M16 is also Signaller - See Abilities category ) 6 Points - 65 Morale
Tank 15 Points
You get 1 Point for every 2 killed enemies.
Can call in Napalm Air Strike, Covering the target are with fire for 15 seconds. Burns all enemies who get hit down.Heavily Destructable 3 Points, -15 morale.
Can call in a B52 carpet bomber, covering the target area with bombs. Anyone who gets hit will get gibbed. If men get hit, there team loses 1 morale point (See functions category) 3 Points
Can call in Broken Arrow, Calling in all available Jets to cover the 60% of the battlefield in Napalm, 70% of accidently also bombing your own men, leading to all men below 15 Morale to surrender.
Special hint: Only use it when you see no more chance on repelling the enemy but covering the area with napalm.
Now, to the enemies.
Enemy Team (Vietcong and NVA)
From Weakest to Strongest.
Viet-Cong Villager (AK-47) 1 morale
Viet-Cong (AK47) 5 Morale.
Viet-Cong Sapper (PPSh, can set traps - see traps category) 5 Morale.
Viet-Cong RPG (RPG-7) 6 Morale
NVA Regular (SKS) 10 Morale
NVA Rifleman (AK47) 5 Morale
If men get hit by explosions, they will lose bodyparts, resulting into a little bit bigger morale loss for men then from getting shot.
If men get hit by Napalm or Flamethrowers, they will start burning, and cna still shoot for 5 seconds until they die, which results in the body being black and red, charred.