I was hoping someone could help me solve this problem:
I have a car model like the following that I have imported into AE (via photoshop):
I would like the wheels to turn independantly, as well as moving the entire car in space.
Is there a simple way to do this?
I tried importing 2 psds- 1 with just the wheels, 1 with just the body.. but no luck keeping the pivet points etc in the same space.
Any help would be appreciated
That's something you'd have to do in a real 3D application. AE isn't the right tool for the job.