1 Reply Latest reply on Jan 5, 2012 10:18 AM by Dave LaRonde

    3ds file in AE - making wheels turn independantly in a car model

    squakz2011

      Hello

       

      I was hoping someone could help me solve this problem:

       

      I have a car model like the following that I have imported into AE (via photoshop):

      http://www.turbosquid.com/FullPreview/Index.cfm/ID/319128

       

      I would like the wheels to turn independantly, as well as moving the entire car in space.

       

      Is there a simple way to do this?

       

      I tried importing 2 psds- 1 with just the wheels, 1 with just the body.. but no luck keeping the pivet points etc in the same space.

       

      Any help would be appreciated

       

      Thanks