1 Reply Latest reply on Jan 5, 2012 10:18 AM by Dave LaRonde

    3ds file in AE - making wheels turn independantly in a car model

    squakz2011 Level 1



      I was hoping someone could help me solve this problem:


      I have a car model like the following that I have imported into AE (via photoshop):



      I would like the wheels to turn independantly, as well as moving the entire car in space.


      Is there a simple way to do this?


      I tried importing 2 psds- 1 with just the wheels, 1 with just the body.. but no luck keeping the pivet points etc in the same space.


      Any help would be appreciated