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1. Re: Apple's current requirements and approval?
undereyes Jan 9, 2012 1:35 AM (in response to igregurec)no limitation, you can publish any app made with flash. I have few flash ios app published.
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2. Re: Apple's current requirements and approval?
igregurec Jan 9, 2012 3:12 AM (in response to undereyes)thank you!
I guess that's what i waneted to hear...
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3. Re: Apple's current requirements and approval?
Colin Holgate Jan 9, 2012 5:30 AM (in response to igregurec)Well, it has the same limitations that other tools have, such as you can't call private APIs, and you can't load in external code at runtime. There are also rules that affect where you're allowed to save data.
The biggest of those that might affect you is that you can't have external swfs that include ActionScript. The rules about that got more relaxed a while ago, so maybe some day it will be possible.
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4. Re: Apple's current requirements and approval?
boat5 Jan 9, 2012 9:37 AM (in response to igregurec)quick question sort of related question to this topic -
If you submit an update to an iOS app, is there an approval time similar to the original app submission? I have never tried yet.
thanks
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5. Re: Apple's current requirements and approval?
Colin Holgate Jan 9, 2012 9:44 AM (in response to boat5)I have heard that updates are faster.
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6. Re: Apple's current requirements and approval?
Mark.Raykhenberg Jan 9, 2012 6:38 PM (in response to boat5)Updates are about a day to 2 days faster so instead of the usual 6-7 day wait its around 4-5 for updates. Also if you complain and call apple they can move you up to In Review in a hurry althought we have had an app be "In Review" mode for 4 days before so what good is that.
These are business days of course, apple no worky on the weekends.



