I should be able to find this in the help files, but I can't,
so I'm asking
here - what's the command to place the insertion point cursor
on an editable
text sprite? I want to make Home and End respond properly
instead of adding
weird rectangle characters. I know there's a way to do this,
but I forgot
the name of the property...
> You would set the text member's .selection property.
Thanks, I knew it was something simple like that... Just
couldn't for the
life of me remember the name of the property. (I was
expecting it to
involve the words "Insert", or "Insertion Point", or "Cursor"
sensible like that.)