I'm having a weird issue. I have a Proof of Concept app that
had issues with the video area for a live camera showing at 10x10
on both a Mac & PC. I was able to use scaleX/scaleY to make it
a reasonable size, but the quality suffers somewhat (it is better
than 10x10 simply resized, but moderate pixelation). I eventually
switched my code around a little and got things to work (no idea
what fixed it). Now I am seeing the same behavior in the same code
in the full application. Was wondering if anyone had any ideas. I
used Video to begin with instead of VideoDisplay during my first
round of trying to get the PoC to work.
Looks like plain old
VideoDisplay.attachCamera works here...it is the combo of the
2 that screws things up. I originally switched to just Video
because I was seeing the same thing with VideoDisplay...weirdness.
Maybe two different problems, because I did reinstall my cam
drivers after switching to vid.