I have an animation that I rendered out of 3DS MAX. It took 32 hours to output. The animation has movement, then freezes, then moves again. ect, ect... Currently the time where it is "frozen" is about 2 seconds. I need to extend that to 4 seconds.
How can I take a section of video and stretch the time it takes to play that section.
Other useful information. The whole animation was rendered as an image sequence. If all else fails, I could chop up the video, inset single images where I need more time and stretch the length of that image and continue the video on the other end of that image. I need to do this about 10 times...so the easiest way for me will be the best way.
Do you need to maintain an image sequence? Usually the answer to that is no.
Convert to a movie format and just use timeremapping to give yourself some stretches. You just set hold keyframes in the time parameter.
This can also be accomplished by precomposing the image sequence and applying time keyframes to the precomp.