There is no way to enforce anything beyond a certain point. Rendering performance depends on what goes on in the project, what effects are used etc.. Slow disks will hamper footage I/O, temporal calculations will turn off MP rendering and make thing generally slower and encoding to specific formats wil ldo the same. So in short, you are looking for a simple answer that doesn't exist. in fact settings may need to be adjusted with every new project. Anyway, read this.
I understand that, and definitely try to tinker with the settings until i can get the best results, but some of these problems are just odd.
i'd have to imagine there's something specific that i've set wrong to make it so normal renders dont work, ya? theyll only work with the openGL render option checked.
i've also had some oddities with most of the encoding formats too, can codec packs like klite mess how AE renders?
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can codec packs like klite mess how AE renders?
Umm, yes. Congratulations, you have just ruined your system. Get rid of that garbage and reinstall everything.
Congratulations, you have just ruined your system. Get rid of that garbage and reinstall everything.
Mylenium, I'm going to start using that line from now on.
I do not remember any codec pack in the past ever being as evil to a system as K-Lite is. What the heck is up with that thing?