1. Post this in the Adobe Hardware forum for a quicker response. Very savvy bunch there.
2. Include screen captures or provide written details on all your export parameters. More info is needed.
NTSC, 1440x1080, 29.97fps, Upper PCM, 48 khz, Stereo, VBR, 1 Pass, Target 18.75, Max 22.50 Mbps
Source is similar.
Codec: MainConcept H.264 Video
Profile Main Selected
Render at Maximum Depth Unchecked
Bitrate Encoding VBR-1Pass
All advanced settings unchecked
Audio Standard No FTP
I can use any codec btw, if you have a better suggestion, it just needs to be 1080p and youtube compatible.
Length of timeline and amount of time to export in this format?
This could be something other than hardware, so I think the topic belongs here. I'll delete the other topic.
8.43 minutes long takes 11 hours to encode.
I only have SSD's and a 8 terabyte home external storage server... but I only store media clips and move everything local when editing.
I have 500+ gigs of storage on my ssds.
Also, they have been recentely secure erased and are running at peak condition.
Something is definately amiss. Thats really bad performance for such a good system. I did a 4.5 minute music video with lots of effects and AE comps and it only took about 30 minutes if you count in the AE rendering time for the movies that imported to PrP. What kind of controller card for the raid? How full is the raid? Does your timeline EXACTLY matchf the clips on it? Do you have access to a SATA raid for comparative purposes?
It is the onboard controller, because in order to get effective native 6g stata 3 speeds you must use it. So native intel onboard raid.... normally people would cringe at that but it is the best way atm for sata 3. They worked fine in my 2500k system as well.
The timeline is accurate, i didn't incode extra stuff tacked on
Anything else I can provide.
This is pure gut speculation but I think your performance problems are associated with the your controller and media drive system. Of course the only way to test it is with a decent controller card and a true raid array. Unless there are hidden issues with other components, this seems to stand out to me as a strong possibility.
Great idea Glenn!