Which driver are you using?
Turns out, that's an interesting question.
When I go through Win7 Device Manager, it says I'm running 126.96.36.19916, released on 3/16/2010. When I click on the "Update Driver..." button and make it search the 'net for the latest drivert, it comes back with "Windows has determined the driver software for your device is up to date." Which is why I said that my drivers were up to date in my original post.
Yet, when I go to the NVIDIA website I learn that the current version is 295.73 - WHQL, and it was released just two weeks ago.
So I'm thinking that win7 is lying to me, but the nomenclature for the driver is so different from the two sources that it's difficult to say what's actually going on. So... what do you make of this situation?
>thinking that win7 is lying
That is correct... always go to the hardware vendor site
I agree with John. Windows doesn't always have the latest available driver. All it's telling you is that you have the latest available from Microsoft.
So definitely update that directly from nVidia.
188.8.131.5216 means driver version 197.16
After updating to driver to 295.73 , Windows will show 184.108.40.20673
Took a while, but I think I'm beginning to understand what the problem is. It seems to be a memory starvation issue.
I upgraded to the latest and greatest from NVIDIA, but all that did was get rid of the glitter bomb effect. It also let the computer BSOD so that I could see that it was in fact the NVIDIA driver that was crashing, and the problem seemed to be that the NVIDIA driver was accessing memory beyond its reach as it were. So the crashes were caused by the driver overwriting some other process' RAM. Not good. Worse, it doesn't let you know that it has encountered a problem -- nothing in any of the error logs I could find. So it left me not knowing what to fix, or even where to look.
Basically, it looks as if someone working for NVIDIA has been lax with their return codes and error handling in their resource management. Been there, done that, been royally reamed for it, fixed it, tested it until I could scream. Every frellin' product. But that's what it takes to make a good product. Which is why I'm so surprised that NVIDIA's code does this (sound of gnashing of teeth).
So... first test is to upgrade the laptop from 6GB to 12GB (4GB SODIMM has dropped probably 5x in price since I bought the laptop a couple of years ago, or at least it feels like it ). It's probably too early to tell yet, but so far PPro has become stable again. The multi-camera monitor comes up and behaves normally. Unfortunately I've got to so some filming tomorrow so I probably won't get back to editing until Sunday. But I didn't want to let thread go to long without updating it in case anyone else is having a similar problem.
Message was edited by: cfg_2451 to make it a little more clear