1 Reply Latest reply on Mar 9, 2012 1:18 PM by sinious

    Animation in a movie clip

    chartoonz Level 1

      Hi I am new to animating in flash and have come up against something I don't understand.  I have researched the forum and cannot find an answer to my question so here goes:


      I made a small 15 frame animation.  I drew each of the 15 frames by hand.  The animation will loop.  that is if you play frames 1 to 15 and then jump back to 1 it seemlessly transitions back and can begin again.  I want to convert these 15 frames into one element that I can add many times to the time line.  Is there a way to do this?


      I tried converting to a movieclip symbol but it only brought in one frame.  If it only brings in one frame, what is the point of it being a movie clip?


      What is the best practice to make a self contained unit of these 15 frames so that I can reuse them?  Just asking.





        • 1. Re: Animation in a movie clip
          sinious Most Valuable Participant

          You want to start off by going in a MovieClip. Add a new symbol to your library of type "MovieClip", name it whatever you like. Put your 15 frames in there. Now you have a self contained animation.


          Go back to your main timeline and you can drag as many instances of that MovieClip you just made in and place them anywhere you like, change each instances properties, etc.


          Your problem is you probably did this 15 frame animation on the "Main" timeline and you can only select one frame to "Convert to a MovieClip". You just need to bring in (manually) all the other frames into that new movieclip. Putting your cursor on the timeline and pressing F5 will expand the timeline and give you frames for your additional images. You're going to want to select all these new frames, right click on them and use the convert to keyframes option so each frame will not contain the picture in the previous frame.