6 Replies Latest reply on Apr 28, 2012 6:19 PM by terrypaton

    4.6 strange display problem

    greencod

      Screen Shot 2012-03-10 at 7.20.17 PM.png

      You can see in the image above that the display of the game is offsetted by some amount vertically. The white section is not supposed to be there. In fact the blue is meant to be flush with the bottom of the screen.

       

      This happened by making two changes to a previously perfectly working project: change the SDK to the new 4.6 Flex release candidate including 3.2 air player with support for Stage3d. The other change is in the Air Application Descriptor file: changed the xmlns to end in number 3.2 instead of 2.6. Nothing else has changed. In fact, if I revert to the 4.5.1 SDK, the graphics show as expected.

       

      I have looked for a couple of hours for a solution, but I haven't found anything...

       

      OS: mac

      IDE: Flash Builder 4.6 trial

      Device: the Flash Builder device simulator, but also seen on a real device

      Application settings: fullscreen, landscape, renderMode=direct/gpu (same thing), size: 1024x600

      Stage alignment: TOP_LEFT

      Stage scaling: none

      Project type: Mobile ActionScript

       

      As I said, just the fact of changing to 4.6 introduced the problem and I can toggle it at will be reverting to 4.5.1, so the code hasn't changed. I can add that the white section in the graphic is actually a repeat of the last row of pixels (bleed basically) all the way to the bottom of the screen. With other graphics, that section changes - so not always white.

       

      Thanks for any tips