I work in a team environment where we use Linked Resources extensively. We just started developing ANEs and noticed that while linkedResources are used in the libraryPathEntry in the buildTargets like anePathEntry and airCertificatePath, the absolute path is stored. I tried editing the .actionScriptProperties files directly, modifying the buildtarget absolute paths to linked resource equivalents using the libraryPathEntry as a guide but FlashBuilder complained when loading the project.
Is there a way to get the buildTargets to respect linkedResources? Or is this a Flex SDK question?
any updates on this one from Adobe?
You get the infamous "not a valid location for linked resources" message, don't you?