I'm working on a project and i was wondering if After Effeccts cs4 supported animated textured for 3D models. I've been making the model in Blender, exporting it as a .obj, opening it in photoshop, and making it into a .psd file. Then i import the .psd inot after effects. I can get textures, but i cant get any animated textures to work.
It's better to render out 2D image sequences (perhaps with multiple passes) from your 3D application and then composite those in After Effects. We don't recommend trying to use the path of importing a 3D object layer from a Photoshop file. Too many things don't work, and the things that do work are too slow.
There's information on using output from 3D applications in After Effects here:
I can get textures, but i cant get any animated textures to work.
Well, that would require PS to support animated textures in the first place, would it not? And it simply doesn't. That asisde it's a pretty nonsensical workflow - whatever you are trying to do by hopping between 3 programs could probably be done easily in Blender's comp/ shading tree with direct access to texture data, render passes and all that. Realyl. For everything else you might wanan check this old article of mine to get an idea about a workflow that actually makes sense and plays out the benefits of working with render passes...