I've got a two keyframe file. Frame 1 has a dynamic text
block instance called "my_txt".
Frame 2 has the following actionscript (and does not contain
the dynamic text block):
When testing this file the screen is blank and the playhead
seems stuck on frame 1. I would expect the movie to progress to
frame 2, change the dynamic text, go back to frame 1 and blink
"hello" in an endless loop.
two things - you can only set the contents of a textfield if
that textfield exists currently on the stage. so if on frame 2
you're trying to set the contents of my_txt and my_txt does not
exist on the stage, then nothing will happen.
second - although it may look as though it is stuck on frame
1, it is actually going to frame 2, but because the actionscript on
frame 2 tells flash to go to frame 1, it does this instantaneously
rather than playing frame 2 at the frame rate of the fla.