I'm developing a basic client for a game, containing a bunch of buttons, textfields and other elements on different layers. Based on the current state of the application different elements are set visible and inivisble respectivly.
After publishing the application the installation and execution of the application is working on the development mashine. But if the application gets installed and startet on one of the target mashines, the application window is scaled down and all included elements of the application are visible despite of the unvisible configuration of some of the elements.
Any advise to fix this behavior?
I'm sorry no one's been able to help, this sounds like at least part of the problem is with the code, and possibly isn't being published in the way you really want.