2 Replies Latest reply on Apr 29, 2008 9:29 AM by bestobell99

    Control loaded SWF after loadClip() in F9

      Flash IDE version: 9
      Flash player version: 9
      Using ActionScript 2.0

      I am rewriting some old MX code that typically loads a graphics-only SWF with several frames. Then I boss the SWF around using loadedSWF.gotoAndStop(), but now that breaks unless I compile as Flash 7 / AS2. To keep it reasonably current I hope to get this working in a higher version. We have darn near a jillion of these graphics SWFs and are in no mood to open them all up. If this has already been extensively discussed please help me with a pointer to the juiciest parts!