0 Replies Latest reply on Apr 16, 2008 7:19 PM by mitrzne

    Drawing API meets Tweener: Animating an elastic line

    mitrzne
      hi everybody - what is the best way to go about this?

      at its most basic - i need to animate a line's beginning and end points using tweener to 2 new points somewhere else on the stage.

      my first thought is to start with the excellent 3d spinning cube example that kirupa made on kirupa.com and backtrack from there.
      http://www.kirupa.com/developer/acti...ces_depths.htm
      but i'm hoping to find a much simpler and efficient way of accomplishing what i need.

      the problem that i know i need to get around is this.... i have to find a way to have the Tweener class give me updated positions of the x and y of the two points which make up the lines. and somehow i have to use the drawing api to 'get inside of' tweener to update the stage accordingly - reason for this is that these lines will need to use the elastic tween and bounce around a bit.

      i'd appreciate any help