Error #2025
thunderxlight11111 Apr 12, 2012 12:20 PMhi .. how are you guysuld
iam making a game and its all good except the last thing
if i wanna finish the game the dragon and health bar and fire should stop attacking and should removing
here this is the code
the problem from the red lines only
package
{
import flash.display.MovieClip;
import flash.events.KeyboardEvent;
import flash.ui.Keyboard;
import flash.events.Event;
import flash.events.MouseEvent;
public class game extends MovieClip {
public var firetalent:uint;
public var vx:int;
public var points:uint
public function game (){
run();
removeChild(b1)
removeChild(b2)
removeChild(c1)
removeChild(c2)
removeChild(d1)
removeChild(d2)
removeChild(e1)
removeChild(e2)
dragon.gotoAndStop(1)
NUMBERS.visible = false;
NUMBERS.stop();
zelda.stop()
a1.visible = false
a2.visible = false
fire.visible = false
b1.visible = false
b2.visible = false
c1.visible = false
c2.visible = false
d1.visible = false
d2.visible = false
e1.visible = false
e2.visible = false
a1.addEventListener(MouseEvent.CLICK, onmouseclicka1);
a2.addEventListener(MouseEvent.CLICK, onmouseclicka2);
b1.addEventListener(MouseEvent.CLICK, onmouseclickb1);
b2.addEventListener(MouseEvent.CLICK, onmouseclickb2);
c1.addEventListener(MouseEvent.CLICK, onmouseclickc1);
c2.addEventListener(MouseEvent.CLICK, onmouseclickc2);
d1.addEventListener(MouseEvent.CLICK, onmouseclickd1);
d2.addEventListener(MouseEvent.CLICK, onmouseclickd2);
e1.addEventListener(MouseEvent.CLICK, onmouseclicke1);
e2.addEventListener(MouseEvent.CLICK, onmouseclicke2);
hero.gotoAndStop(3);
}
public function run(){
addEventListener(Event.ENTER_FRAME, onEnterFrame);
stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDown);
stage.addEventListener(KeyboardEvent.KEY_UP, onKeyUp);
spell1.addEventListener(MouseEvent.CLICK,onspell)
firstaid.addEventListener(MouseEvent.CLICK,firstaid1)
}
function onEnterFrame(event:Event):void
{
if(dragonhealthbar.width == 0 ){
stage.removeChild(fire)
stage.removeChild(dragonhealthbar)
stage.removeChild(dragon)
}
if(monster.hitTestObject(wall))
{
dragonhealthbar.width -=3
dragon.gotoAndStop(2);
}
if(!monster.hitTestObject(wall))
{
dragon.gotoAndStop(1)
}
if(firetalent >= 1){
monster.visible = true;
monster.x -= 10;
monster.y += 10;
if(monster.y >=400){
monster.x = 247
monster.y =0;
firetalent--
monster.visible = false;
}
}
if(points >= 2){
spell1.alpha = 1;
spell1.enabled = true;
}
else
{
spell1.alpha = .3;
spell1.enabled = false;
}
if(points >= 3){
firstaid.alpha = 1;
firstaid.enabled = true;
}
else
{
firstaid.alpha = .3;
firstaid.enabled = false;
}
score.text = String(points);
if (score.text < "0" ){
score.text = "0";}
if(healthbar.width >80){
zelda.gotoAndStop(1)
}
if(healthbar.width >60 &&healthbar.width <80 ){
zelda.gotoAndStop(2)
}
if(healthbar.width >40 &&healthbar.width <60 ){
zelda.gotoAndStop(3)
}
if(healthbar.width >20 &&healthbar.width <40 ){
zelda.gotoAndStop(4)
}
if(healthbar.width >0 &&healthbar.width <20 ){
zelda.gotoAndStop(5)
}
if(dragon.hitTestObject(hero)){
stage.removeEventListener(KeyboardEvent.KEY_DOWN, onKeyDown);
NUMBERS.visible = true;
a1.visible = true;
a2.visible = true;
fire.visible = true
fire.x += 20
fire.y +=18
fire.width +=3
fire.height +=3
if(fire.y >= 400){
fire.width = 31;
fire.height = 29
fire.x = 94
fire.y =239}
if(hero.hitTestObject(fire)){
hero.gotoAndStop(5);
healthbar.width -= .5;
}
if(!hero.hitTestObject(fire)){
hero.gotoAndStop(3);
}
}
}
public function onmouseclicka1 (event:MouseEvent):void{
points++
removeChild(a1)
removeChild(a2)
addChild(b1)
addChild(b2)
b1.visible = true
b2.visible = true
NUMBERS.gotoAndStop(2)
}
public function onmouseclicka2 (event:MouseEvent):void{
points +=2;
addChild(b1)
addChild(b2)
removeChild(a1)
removeChild(a2)
b1.visible = true
b2.visible = true
NUMBERS.gotoAndStop(2)
}
public function onmouseclickb1 (event:MouseEvent):void{
points ++;
addChild(c1)
addChild(c2)
removeChild(b1)
removeChild(b2)
c1.visible = true
c2.visible = true
NUMBERS.gotoAndStop(3)
}
public function onmouseclickb2 (event:MouseEvent):void{
removeChild(b1)
removeChild(b2)
addChild(c1)
addChild(c2)
c1.visible = true
c2.visible = true
NUMBERS.gotoAndStop(3)
points +=2;
}
public function onmouseclickc1 (event:MouseEvent):void{
points +=1;
addChild(d1)
addChild(d2)
removeChild(c1)
removeChild(c2)
d1.visible = true
d2.visible = true
NUMBERS.gotoAndStop(4)
}
public function onmouseclickc2 (event:MouseEvent):void{
points +=2;
addChild(d1)
addChild(d2)
removeChild(c1)
removeChild(c2)
d1.visible = true
d2.visible = true
NUMBERS.gotoAndStop(4)
}
public function onmouseclickd1 (event:MouseEvent):void{
points +=1
addChild(e1)
addChild(e2)
removeChild(d1)
removeChild(d2)
e1.visible = true
e2.visible = true
NUMBERS.gotoAndStop(5)
}
public function onmouseclickd2 (event:MouseEvent):void{
points +=2;
addChild(e1)
addChild(e2)
removeChild(d1)
removeChild(d2)
e1.visible = true
e2.visible = true
NUMBERS.gotoAndStop(5)
}
public function onmouseclicke1 (event:MouseEvent):void{
points +=1;
removeChild(e1)
removeChild(e2)
removeChild(NUMBERS)
}
public function onmouseclicke2 (event:MouseEvent):void{
points +=2;
removeChild(NUMBERS)
removeChild(e1)
removeChild(e2)
}
public function onKeyDown(event:KeyboardEvent):void{
if (event.keyCode == Keyboard.LEFT){
hero.gotoAndStop(1);
hero.x -=3
}
if (event.keyCode == Keyboard.RIGHT){
hero.gotoAndStop(2);
hero.x +=3
}
}
public function onKeyUp (event:KeyboardEvent):void{
if(event.keyCode == Keyboard.LEFT){
hero.gotoAndStop(3)
}
else if (event.keyCode == Keyboard.RIGHT){
hero.gotoAndStop(4)
}
}
public function onspell (event:MouseEvent):void {
if(points >=2){
firetalent +=1
points -=2
}
}
public function firstaid1 (event:MouseEvent):void {
if(points >=3){
healthbar.width +=90
if(healthbar.width >=90){
healthbar.width =90
}
points -= 3;
}
}
}
}
here the full eror
ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
at flash.display::DisplayObjectContainer/removeChild()
at game/onEnterFrame()
ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
and i guess (not sure) that because the event moves 30 times in sec and when it try to find the if it cant find or child or anything like that
thank you