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flash displays as it's downloaded. so, as soon as frame 1 of your external swf is completely downloaded it (frame1) will display and variables etc from frame1 will be available.1 person found this helpful
when onLoadInit executes, you can be sure that all frames of your external swf have downloaded and initialized.
Thanks a lot.
So, even if I use Moviecliploader I should type an stop(); in frames 1 of my loaded movies, and when the load completes do a: my_loadedmovie.gotoAndPlay(2); right?
the best strategy is to place an empty frame in frame 1 of all your swfs (in case you ever want to load them into another) and place a stop() in that first frame.1 person found this helpful
>>So, even if I use Moviecliploader I should type an stop(); in frames 1 of1 person found this helpful
>>my loaded movies, and when the load completes do a:
If you use frames, yes that's a good idea. Normally, my movies contain just
one frame, so I have an activate() function in all my movies that I call
from onLoadInit. It's just a standard I've adopted.
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