0 Replies Latest reply on Apr 25, 2012 11:55 PM by Wingnow

    2D Game Performance on Android and iPhone

    Wingnow

      I would like to develop some 2D games (e.g. fighting game, tower defence) on Android and iPhone with AIR.

      But I have a little concerns about the Performance of AIR on Mobile.

       

      Fighting game is somehow quite demanding on the FPS,

      and need to have quick response after the user tapping the screen.

       

      Is AIR performing well in these 2 area?

      Anyone have developed mobile games using AIR? or have any experience to share?

      Thanks!